2014

If you've been following Nuclear Throne, there's been weekly updates - but here we've been sort of quiet as we burrowed into that project. But since 2014 is almost over, we thought we update our blog here with some of our closing notes. Let’s start with the bad news and move to the good news, OK? Just feels nicer to end on the high note. The bad news is mostly related to our earlier games and mostly comes in the form of "we've finally learned not to announce dates before we're 100% certain". Nuclear Throne has taken an absurd amount of time with weekly public updates, and it turns out having to release an update every week means you don’t have a lot of time for other things. Here’s a quick summary of what we’re up to at Vlambeer.

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Ridiculous Fishing 
While we hope you grabbed the Christmas hat in Ridiculous Fishing last week, the 2014 content update for Ridiculous Fishing has been postponed until further notice. Both ourselves, Zach Gage and Greg Wohlwend have been too busy with other projects to do anything particularly significant on the project. We apologise for this, and hope to have some news in the next year.

Super Crate Box iOS

Super Crate Box iOS An update for Super Crate Box for iOS should release in the first few months of 2015, which should finally enable support for additional screen ratios. Since this is also highly dependent on Halfbot's schedule, we can't promise anything here just yet.

LUFTRAUSERS

LUFTRAUSERS We’re aware of a trophy bug for LUFTRAUSERS on PlayStation Network platforms. Sadly, our original programmers on the project cannot further support the project due to new jobs. We’ve been working with Devolver Digital and found some people who can give LUFTRAUSERS a much-needed bugfix run. We'll have more news on that in the nearby future.

Well, that was the bad news! Nothing terrible, we hope, but it's still something we’re sorry about. You learn as you go, we guess. We know you’ve trusted us with your time, enthusiasm and money - and we want to make sure that we deliver on our promises of fishing with machineguns, crate-collecting and aerial superweapons. Let’s move on to the good news, then!

Serious Worldmap

Super Crate Box, GUN GODZ & Serious Sam: The Random Encounter GameMaker creator YoYoGames and Vlambeer are collaborating on bringing Super Crate Box, GUN GODZ and Serious Sam: The Random Encounter to additional platforms, most notably Windows 8. This ‘support update pack’ should enable these games to run on OS X and Linux, too. We’ll be announcing a release date as soon as we’ve got a better overview of the effort that’ll go into these fixes, and we'll keep you updated on Twitter, Facebook and our blog.

Nuclear Throne 

Anyone who, by end of the 31st of December (CET), owns Nuclear Throne on Steam or has registered their game through Humble will receive a New Years’ gift code for the game on January 1st, 2015. While we'll endeavour to make sure everyone gets their gift copy somewhere on the 1st, we can't 100% promise we'll be able to deliver all codes on January 1st. It's kind of a huge logistic effort to give away as many gift copies as we are (we couldn't be more thankful for that situation, though!).

We are afraid we can’t make any exceptions to the deadline here because of the logistics of the whole endeavour.

You'll receive a giftable version of the version of Nuclear Throne that you bought (so a Steam gift copy for Steam players, a Humble gift link for Humble and Twitch). Just check your Steam account or the Humble link for your original copy. If you bought through Twitch, you can visit this page to claim it.

We hope that you’ll give these gift keys to people with a good eye for video games, people that you know would love Nuclear Throne, and people that you think would’ve never heard of Nuclear Throne without your gift. Basically, we hope you’ll grow our community with people you know are good people that care about games, and that could give us quality feedback on the game as we progress into 2015.

Please consider the gifted key as a thank you for your support of the game and a way to support us even further in our effort to make the best version of Nuclear Throne we can hope to build.

2014 What an amazing year full of wonderful moments, from being the first studio to sell a game through Twitch (and showing them that game development deserves its own category on their platform) to Nuclear Throne’s absolutely humbling performance. We were amazed with our mention on the top 10 developer lists by the games industry blog Gamasutra and happy to see Nuclear Throne and LUFTRAUSERS popping up on all sorts of top 10 lists. We had fun at all the events at which we’ve had the opportunity to talk to so many of you out there.

Vlambeer continues to be a strange and wonderful rollercoaster.

From the two of us here at Vlambeer, and on behalf of those who worked with us throughout 2014, see you in 2015.

Rami & J.W.